
Overview
In Malangdo, there is an NPC Mayomayo (malangdo 213, 167) who can add enchantments to many weapons level 4. The kind of coin used determines the types of enchantments available.
Machines near Mayomayo will convert between the various types of coins, as well as allow conversion of Silvervine Fruit from the Moonstone Shop to A Class Coins. Seagod’s Anger (Coming Soon), one step above the A Class Coin, cannot be obtained in this way.
Each weapon has a Cost Multiplier, and a coin class requires a different number of coins to enchant (the Base Cost). The number of coins needed is the multiplication of both of them. For example, putting an E Class enchantment (Base Cost 15) on a Hurricane Fury (Cost Multiplier 4) would require 60 E Class Coin (15 × 4).
The enchantments on a weapon can be reset using 1 Silvervine Fruit, all enchantments will be reset.
There is no chance of failure; an enchant will always be given, though some are better than others.
Cards and refines are not lost.
You must have the weapon equipped before speaking to the NPC in order to enchant the weapon or reset the enchantments on the weapon.
If using A Class Coins or Seagod’s Anger, the player may select one of 3 types of enchants: Melee, Ranged or Magic.
If a weapon has 3 card slots, only one Malangdo enchantment is possible
#HOW TO ENCHANT

To Enchant Weapon you will need to use “Class Coin” + “Zeny” + “Adamantine Blessing” and ” Weapon” itself.
With each enhancement, you will receive effects at various levels based on your coin’s level, with each level necessitating a different quantity of coins.
Additionally, each weapon has a different Cost Multiplier, which means the quantity of coins required for each weapon enchantment will vary.
※Zeny, Adamantine Blessing, and Oridecon consumption increases the more you refine on the same day. (Reset time: 23:59 UTC+8)
Attempt |
Zeny |
1 – 4 |
150,000 |
5 – 8 |
300,000 |
9 – 12 |
500,000 |
13 – 16 |
800,000 |
17 – 20 |
1,200,000 |
21 and 21+ |
1,500,000 |
Adamentine Blessing per attempt |
Times |
Adamentine Blessing/ea |
1 – 4 |
40 |
5 – 8 |
50 |
9 – 12 |
60 |
13 – 16 |
70 |
17 – 20 |
80 |
21 and 21+ |
100 |
Oridecon per attempt |
Times |
Oridecon/ea |
1 – 4 |
5 |
5 – 8 |
10 |
9 – 12 |
15 |
13 – 16 |
20 |
17 – 20 |
25 |
21 and 21+ |
30 |
#RESET ENCHANTMENTS

Conversion of Coins
10 coins of one type can be exchanged for 26~29 coins of one type lower, or 30 coins can be exchanged for 7~9 coins of one type higher. 10 Silvervine Fruit can be exchanged for 26~29 A Class Coins (the reverse cannot be done).
The following table provides enchant statistics and costs for a weapon cost multiplier of 1.
Coin Type |
Quantity |
Cost per (KP) |
Available attempts |
Cost per enchant attempt (KP)
|
Silvervine Fruit |
10 |
10 |
– |
– |
A Class Coin |
28 |
3.57 |
14 |
7.14 |
B Class Coin |
78 |
1.28 |
26 |
3.85 |
C Class Coin |
220 |
0.455 |
36.7 |
2.72 |
D Class Coin |
615 |
0.162 |
61.5 |
1.63 |
E Class Coin |
1720 |
0.058 |
114.7 |
0.87 |
The following table provides average exchange rates when attempting higher class enchants from E Class coins.
Desired Coin Type |
Quantity |
Cost per (E Class coins) |
Cost per attempt (E Class coins)
|
E Class Coin |
1580 |
1 |
15 |
D Class Coin |
422 |
3.75 |
37.5 |
C Class Coin |
112 |
14 |
84.4 |
B Class Coin |
30 |
53 |
159 |
A Class Coin |
8 |
197 |
396 |
List of Enchantable Weapons & Multipliers
The Cost Multiplier is multiplied against the coin class’ Base Cost for enchanting. It is not the number of A Class Coins used; A Class Coins have a Base Cost of 2, so it requires double the multiplier.
Weapon Name |
Cost Multiplier |
Slot available for option |
Assassin Dagger |
3 |
2 |
Azoth |
3 |
2 |
Bazerald |
3 |
2 |
Combat Knife |
3 |
2 |
Counter Dagger |
3 |
2 |
Cursed Dagger |
3 |
2 |
Dragon Killer* |
3 |
2 |
Exorciser |
3 |
2 |
Fortune Sword |
3 |
2 |
Ginnungagap* |
3 |
2 |
Grimtooth |
3 |
2 |
Holy Dagger |
3 |
2 |
Ice Pick |
3 |
2 |
Kamaitachi |
3 |
2 |
Kitchen Knife |
3 |
2 |
Mailbreaker |
3 |
2 |
Moonlight Dagger |
3 |
2 |
Princess Knife |
3 |
2 |
Sucsamad |
3 |
2 |
Swordbreaker |
3 |
2 |
Krieg [3] |
4 |
1 |
Weihna [2] |
2 |
2 |
Damascus [2] |
2 |
2 |
Gladius [3] |
4 |
1 |
Katars
Katars |
Weapon |
Cost Multiplier |
Slot available for option |
Bloody Roar |
3 |
2 |
Infiltrator |
3 |
2 |
Unholy Touch |
3 |
2 |
Drill Katar [1] |
3 |
2 |
Inverse Scale |
3 |
2 |
Chakram [2] |
2 |
2 |
Krishna [2] |
2 |
2 |
Wild Beast Claw [1] |
3 |
2 |
Blood Tears [2] |
3 |
2 |
Infiltrator [1] |
3 |
2 |
Katar [2] |
2 |
2 |
Jamadhar [1] |
2 |
2 |
Katar of Dusty Thornbush [3] |
4 |
1 |
Katar of Frozen Icicle [3] |
4 |
1 |
Katar of Piercing Wind [3] |
4 |
1 |
Katar of Raging Blaze [3] |
4 |
1 |
One Handed Axes
One Handed Axes |
Weapon |
Cost Multiplier |
Slot available for option |
Vecer Axe [2] |
3 |
2 |
Cleaver |
3 |
2 |
War Axe [1] |
3 |
2 |
Two Handed Axes
Two Handed Axes |
Weapon |
Cost Multiplier |
Slot available for option |
Great Axe |
3 |
2 |
Slaughter |
3 |
2 |
Tomahawk |
3 |
2 |
Sabbath |
3 |
2 |
Bloody Axe |
3 |
2 |
Doom Slayer |
3 |
2 |
Doom Slayer [1] |
3 |
2 |
Guillotine |
3 |
2 |
Light Epsilon |
3 |
2 |
Giant Axe [1] |
3 |
2 |
Hurricane Fury [1] |
3 |
2 |
Heart Breaker [1] |
3 |
2 |
Two-Handed Axe [2] |
2 |
2 |
One Handed Swords
One Handed Swords |
Weapon |
Cost Multiplier |
Slot available for option |
Byeollungum |
3 |
2 |
Caesar’s Sword |
3 |
2 |
Cutlus |
3 |
2 |
Cutlus [1] |
3 |
2 |
Edge |
3 |
2 |
Excalibur |
3 |
2 |
Fireblend |
3 |
2 |
Ice Falchion |
3 |
2 |
Immaterial Sword |
3 |
2 |
Mysteltainn |
3 |
2 |
Nagan |
3 |
2 |
Solar Sword |
3 |
2 |
Star Dust Blade [1] |
3 |
2 |
Tirfing |
3 |
2 |
Ruber [1] |
3 |
2 |
Twin Edge of Naght Sieger [3] (Red) |
6 |
1 |
Twin Edge of Naght Sieger [3] (Blue) |
6 |
1 |
Saber [3] |
4 |
1 |
Haedonggum [2] |
2 |
2 |
Flamberge [2] |
2 |
2 |
Tsurugi [2] |
2 |
2 |
Two Handed Swords
Two Handed Swords |
Weapon |
Cost Multiplier |
Slot available for option |
Dragon Slayer |
3 |
2 |
Executioner |
3 |
2 |
Executioner [1] |
3 |
2 |
Masamune |
3 |
2 |
Muramasa |
3 |
2 |
Schweizersabel |
3 |
2 |
Schweizersabel [2] |
3 |
2 |
Zweihander |
3 |
2 |
Zweihander [2] |
3 |
2 |
Tae Goo Lyeon [2] |
3 |
2 |
Katzbalger |
3 |
2 |
Krasnaya [3] |
2 |
1 |
Atroces Weapon [1] |
3 |
2 |
Violet Fear [2] |
3 |
2 |
Claymore [2] |
2 |
2 |
Broadsword [2] |
2 |
2 |
Two-Handed Sword [2] |
2 |
2 |
One Handed Spears
One Handed Spears |
Weapon |
Cost Multiplier |
Slot available for option |
Gungnir |
3 |
2 |
Gungnir [2] |
3 |
2 |
Gelerdria |
3 |
2 |
Tjungkuletti |
3 |
2 |
Brocca |
3 |
2 |
Battle Hook [1] |
3 |
2 |
Hunting Spear [1] |
3 |
2 |
Long Horn [1] |
3 |
2 |
Pole Axe [1] |
2 |
2 |
Two Handed Spears
Two Handed Spears |
Weapon |
Cost Multiplier |
Slot available for option |
Bill Guisarme |
3 |
2 |
Brionac |
3 |
2 |
Crescent Scythe |
3 |
2 |
Crescent Scythe [1] |
3 |
2 |
Gae Bolg |
3 |
2 |
Gae Bolg [2] |
3 |
2 |
Hellfire |
3 |
2 |
Longinus’s Spear |
3 |
2 |
Spectral Spear |
3 |
2 |
Spectral Spear [1] |
3 |
2 |
Zephyrus |
3 |
2 |
Zephyrus [3] |
6 |
1 |
Cardo [1] |
3 |
2 |
Ahlspiess |
6 |
1 |
Halberd [2] |
2 |
2 |
Trident [3] |
4 |
1 |
One Handed Staff
One Handed Staff |
Weapon |
Cost Multiplier |
Slot available for option |
Gentleman Staff [1] |
3 |
2 |
Wing Staff |
3 |
2 |
Holy Stick [1] |
3 |
2 |
Thorn Staff of Darkness |
3 |
2 |
Evil Bone Wand |
2 |
2 |
Arc Wand [2] |
2 |
2 |
Hypnotist’s Staff [2] |
2 |
2 |
Mighty Staff |
2 |
2 |
Release of Wish |
2 |
2 |
Survivor’s Rod (Dex) [1] |
2 |
2 |
Survivor’s Rod (Int) [1] |
2 |
2 |
Two Handed Staff
Two Handed Staff |
Weapon |
Cost Multiplier |
Slot available for option |
Staff of Destruction [1] |
3 |
2 |
Kronos |
3 |
2 |
Dea Staff [1] |
3 |
2 |
Divine Cross |
3 |
2 |
Wizardry Staff |
3 |
2 |
Soul Staff |
2 |
2 |
Maces
Maces |
Weapon |
Cost Multiplier |
Slot available for option |
Golden Mace [1] |
3 |
2 |
Long Mace |
3 |
2 |
Quadrille |
3 |
2 |
Slash |
3 |
2 |
Spike |
3 |
2 |
Red Square Bag [2] |
2 |
2 |
Erde [2] |
2 |
2 |
Grand Cross |
3 |
2 |
Morning Star [2] |
2 |
2 |
Spike [2] |
3 |
2 |
Stunner [2] |
2 |
2 |
Sword Mace [1] |
2 |
2 |
Books
Books |
Weapon |
Cost Multiplier |
Slot available for option |
Book of the Apocalypse |
3 |
2 |
Girl’s Diary [1] |
3 |
2 |
Legacy of Dragon |
3 |
2 |
Death Note [2] |
3 |
2 |
Hardcover Book [1] |
3 |
2 |
Ancient Magic [2] |
2 |
2 |
Bible [2] |
2 |
2 |
Book of Billows |
2 |
2 |
Book of Billows [3] |
4 |
1 |
Book of the Blazing Sun |
2 |
2 |
Book of Blazing Sun [3] |
4 |
1 |
Book of Gust of Wind |
2 |
2 |
Book of Gust of Wind [3] |
4 |
1 |
Book of Mother Earth |
2 |
2 |
Book of Mother Earth [3] |
4 |
1 |
Tablet [1] |
2 |
2 |
Knuckles
Knuckles |
Weapon |
Cost Multiplier |
Slot available for option |
Berserk |
3 |
2 |
Kaiser Knuckle |
3 |
2 |
Hatii Claw [1] |
3 |
2 |
Fist [1] |
2 |
2 |
Claw [2] |
2 |
2 |
Finger [2] |
2 |
2 |
Icicle Fist [3] |
4 |
1 |
Magma Fist [3] |
4 |
1 |
Seismic Fist [3] |
4 |
1 |
Electric Fist [3] |
4 |
1 |
Bows
Bows |
Weapon |
Cost Multiplier |
Slot available for option |
Dragon Wing |
3 |
2 |
Roguemaster’s Bow |
3 |
2 |
Rudra Bow |
3 |
2 |
Ballista |
3 |
2 |
Falken Blitz [2] |
3 |
2 |
Dragon Wing |
3 |
2 |
Ixion Wing [1] |
3 |
2 |
Nepenthes Bow [2] |
3 |
2 |
Cursed Lyre [1] |
3 |
2 |
Arbalest Bow [2] |
2 |
2 |
Gakkung Bow [2] |
2 |
2 |
Hunter Bow [1] |
2 |
2 |
Burning Bow [1] |
2 |
2 |
Earth Bow [1] |
2 |
2 |
Frozen Bow [1] |
2 |
2 |
Gust Bow [1] |
2 |
2 |
Orc Archer Bow |
2 |
2 |
Instruments
Instruments |
Weapon |
Cost Multiplier |
Slot available for option |
Electric Guitar |
3 |
2 |
Oriental Lute |
3 |
2 |
Berserk Guitar |
3 |
2 |
Harp of Nepenthes [2] |
3 |
2 |
Oriental Lute [2] |
3 |
2 |
Base Guitar [1] |
2 |
2 |
Berserk Guitar |
3 |
2 |
Gentle Breeze Guitar |
2 |
2 |
Green Acre Guitar |
2 |
2 |
Guitar [1] |
2 |
2 |
Gumoongoh [2] |
2 |
2 |
Harp [2] |
2 |
2 |
Loner’s Guitar |
2 |
2 |
Whips
Whips |
Weapon |
Cost Multiplier |
Slot available for option |
Blade Whip |
3 |
2 |
Chemeti Whip |
3 |
2 |
Lariat Whip |
3 |
2 |
Rapture Rose |
3 |
2 |
Queen’s Whip |
3 |
2 |
Electric Eel [2] |
3 |
2 |
Sea Witch’s Foot [1] |
3 |
2 |
Carrot Whip |
3 |
2 |
Stem Whip [1] |
2 |
2 |
Stem of Nepenthes [2] |
3 |
2 |
Electric Wire |
2 |
2 |
Gaia Whip |
2 |
2 |
Icicle Whip |
2 |
2 |
Lariat Whip |
3 |
2 |
Queen’s Whip [2] |
3 |
2 |
Rante Whip [1] |
2 |
2 |
Red Flame Whip |
2 |
2 |
Skipping Rope |
2 |
2 |
Tail Whip [2] |
2 |
2 |
Whip [2] |
2 |
2 |
OPTIONS FROM ENCHANTMENTS USING VARIOUS COINS
A Class Coin
Melee |
Range |
Magic |
AGI +2, Fighting Spirit 4, Sharp 2 |
AGI +3, Expert Archer 2, Sharp 2 |
INT +2, DEX +2, Spell 2 |
AGI +3 |
AGI +3 |
INT +3 |
Fighting Spirit 5, Sharp 3 |
Expert Archer 3, Sharp 3 |
DEX +3, Spell 3 |
AGI +4 |
AGI +4 |
INT +4 |
Fighting Spirit 6 |
Expert Archer 4 |
Spell 4 |
AGI +5 |
AGI +5 |
INT +5 |
ASPD +1 |
ASPD +1 |
MATK +1% ,Max SP +100 |
Fighting Spirit 7 |
Expert Archer 5 |
MATK+2%, Spell 5 |
B Class Coin
Enchants |
STR +1, AGI +1, INT +1 |
STR +2, AGI +2, INT +2 |
STR +3, AGI +3, INT +3 |
STR +4, AGI +4, INT +4 |
C Class Coin
Enchants |
DEX +1, VIT +1,LUK +1 |
STR +1, AGI +1, INT +1 |
STR +2, AGI +2, INT +2 |
STR +3, AGI +3, INT +3 |
D Class Coin
Enchants |
Max HP +100, Max HP +200, Attack1
|
DEX +1, VIT +1, LUK +1 |
STR +1, AGI +1, INT +1 |
STR +2, AGI +2, INT +2 |
E Class Coin
Enchants |
MDEF +4, DEF +6 |
Max HP +100, Max HP +200, Attack 1
|
DEX +1, VIT +1, LUK +1 |
STR +1, AGI +1, INT +1 |
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