Ragnarok Landverse Genesis Manlangdo Enchant

Overview

In Malangdo, there is an NPC Mayomayo (malangdo 213, 167) who can add enchantments to many weapons level 4. The kind of coin used determines the types of enchantments available.
Machines near Mayomayo will convert between the various types of coins, as well as allow conversion of Silvervine Fruit from the Moonstone Shop to A Class Coins. Seagod’s Anger (Coming Soon), one step above the A Class Coin, cannot be obtained in this way.
Each weapon has a Cost Multiplier, and a coin class requires a different number of coins to enchant (the Base Cost). The number of coins needed is the multiplication of both of them. For example, putting an E Class enchantment (Base Cost 15) on a Hurricane Fury (Cost Multiplier 4) would require 60 E Class Coin (15 × 4).

The enchantments on a weapon can be reset using 1 Silvervine Fruit, all enchantments will be reset.
There is no chance of failure; an enchant will always be given, though some are better than others.
Cards and refines are not lost.
You must have the weapon equipped before speaking to the NPC in order to enchant the weapon or reset the enchantments on the weapon.
If using A Class Coins or Seagod’s Anger, the player may select one of 3 types of enchants: Melee, Ranged or Magic.
If a weapon has 3 card slots, only one Malangdo enchantment is possible


#HOW TO ENCHANT

To Enchant Weapon you will need to use “Class Coin” + “Zeny” + “Adamantine Blessing” and ” Weapon” itself.

With each enhancement, you will receive effects at various levels based on your coin’s level, with each level necessitating a different quantity of coins.

Additionally, each weapon has a different Cost Multiplier, which means the quantity of coins required for each weapon enchantment will vary.

※Zeny, Adamantine Blessing, and Oridecon consumption increases the more you refine on the same day. (Reset time: 23:59 UTC+8)

Attempt Zeny
1 – 4 150,000
5 – 8 300,000
9 – 12 500,000
13 – 16 800,000
17 – 20 1,200,000
21 and 21+ 1,500,000

 

Adamentine Blessing per attempt
Times Adamentine Blessing/ea
1 – 4 40
5 – 8 50
9 – 12 60
13 – 16 70
17 – 20 80
21 and 21+ 100

 

Oridecon per attempt
Times Oridecon/ea
1 – 4 5
5 – 8 10
9 – 12 15
13 – 16 20
17 – 20 25
21 and 21+ 30

#RESET ENCHANTMENTS


Conversion of Coins

10 coins of one type can be exchanged for 26~29 coins of one type lower, or 30 coins can be exchanged for 7~9 coins of one type higher. 10 Silvervine Fruit can be exchanged for 26~29 A Class Coins (the reverse cannot be done).
The following table provides enchant statistics and costs for a weapon cost multiplier of 1.

Coin Type Quantity Cost per (KP) Available attempts
Cost per enchant attempt (KP)
Silvervine Fruit 10 10
A Class Coin 28 3.57 14 7.14
B Class Coin 78 1.28 26 3.85
C Class Coin 220 0.455 36.7 2.72
D Class Coin 615 0.162 61.5 1.63
E Class Coin 1720 0.058 114.7 0.87

The following table provides average exchange rates when attempting higher class enchants from E Class coins.

Desired Coin Type Quantity Cost per (E Class coins)
Cost per attempt (E Class coins)
E Class Coin 1580 1 15
D Class Coin 422 3.75 37.5
C Class Coin 112 14 84.4
B Class Coin 30 53 159
A Class Coin 8 197 396

List of Enchantable Weapons & Multipliers

The Cost Multiplier is multiplied against the coin class’ Base Cost for enchanting. It is not the number of A Class Coins used; A Class Coins have a Base Cost of 2, so it requires double the multiplier.

Weapon Name Cost Multiplier Slot available for option
Assassin Dagger 3 2
Azoth 3 2
Bazerald 3 2
Combat Knife 3 2
Counter Dagger 3 2
Cursed Dagger 3 2
Dragon Killer* 3 2
Exorciser 3 2
Fortune Sword 3 2
Ginnungagap* 3 2
Grimtooth 3 2
Holy Dagger 3 2
Ice Pick 3 2
Kamaitachi 3 2
Kitchen Knife 3 2
Mailbreaker 3 2
Moonlight Dagger 3 2
Princess Knife 3 2
Sucsamad 3 2
Swordbreaker 3 2
Krieg [3] 4 1
Weihna [2] 2 2
Damascus [2] 2 2
Gladius [3] 4 1
Katars
Katars
Weapon Cost Multiplier Slot available for option
Bloody Roar 3 2
Infiltrator 3 2
Unholy Touch 3 2
Drill Katar [1] 3 2
Inverse Scale 3 2
Chakram [2] 2 2
Krishna [2] 2 2
Wild Beast Claw [1] 3 2
Blood Tears [2] 3 2
Infiltrator [1] 3 2
Katar [2] 2 2
Jamadhar [1] 2 2
Katar of Dusty Thornbush [3] 4 1
Katar of Frozen Icicle [3] 4 1
Katar of Piercing Wind [3] 4 1
Katar of Raging Blaze [3] 4 1
One Handed Axes
One Handed Axes
Weapon Cost Multiplier Slot available for option
Vecer Axe [2] 3 2
Cleaver 3 2
War Axe [1] 3 2
Two Handed Axes
Two Handed Axes
Weapon Cost Multiplier Slot available for option
Great Axe 3 2
Slaughter 3 2
Tomahawk 3 2
Sabbath 3 2
Bloody Axe 3 2
Doom Slayer 3 2
Doom Slayer [1] 3 2
Guillotine 3 2
Light Epsilon 3 2
Giant Axe [1] 3 2
Hurricane Fury [1] 3 2
Heart Breaker [1] 3 2
Two-Handed Axe [2] 2 2
One Handed Swords
One Handed Swords
Weapon Cost Multiplier Slot available for option
Byeollungum 3 2
Caesar’s Sword 3 2
Cutlus 3 2
Cutlus [1] 3 2
Edge 3 2
Excalibur 3 2
Fireblend 3 2
Ice Falchion 3 2
Immaterial Sword 3 2
Mysteltainn 3 2
Nagan 3 2
Solar Sword 3 2
Star Dust Blade [1] 3 2
Tirfing 3 2
Ruber [1] 3 2
Twin Edge of Naght Sieger [3] (Red) 6 1
Twin Edge of Naght Sieger [3] (Blue) 6 1
Saber [3] 4 1
Haedonggum [2] 2 2
Flamberge [2] 2 2
Tsurugi [2] 2 2
Two Handed Swords
Two Handed Swords
Weapon Cost Multiplier Slot available for option
Dragon Slayer 3 2
Executioner 3 2
Executioner [1] 3 2
Masamune 3 2
Muramasa 3 2
Schweizersabel 3 2
Schweizersabel [2] 3 2
Zweihander 3 2
Zweihander [2] 3 2
Tae Goo Lyeon [2] 3 2
Katzbalger 3 2
Krasnaya [3] 2 1
Atroces Weapon [1] 3 2
Violet Fear [2] 3 2
Claymore [2] 2 2
Broadsword [2] 2 2
Two-Handed Sword [2] 2 2
One Handed Spears
One Handed Spears
Weapon Cost Multiplier Slot available for option
Gungnir 3 2
Gungnir [2] 3 2
Gelerdria 3 2
Tjungkuletti 3 2
Brocca 3 2
Battle Hook [1] 3 2
Hunting Spear [1] 3 2
Long Horn [1] 3 2
Pole Axe [1] 2 2
Two Handed Spears
Two Handed Spears
Weapon Cost Multiplier Slot available for option
Bill Guisarme 3 2
Brionac 3 2
Crescent Scythe 3 2
Crescent Scythe [1] 3 2
Gae Bolg 3 2
Gae Bolg [2] 3 2
Hellfire 3 2
Longinus’s Spear 3 2
Spectral Spear 3 2
Spectral Spear [1] 3 2
Zephyrus 3 2
Zephyrus [3] 6 1
Cardo [1] 3 2
Ahlspiess 6 1
Halberd [2] 2 2
Trident [3] 4 1
One Handed Staff
One Handed Staff
Weapon Cost Multiplier Slot available for option
Gentleman Staff [1] 3 2
Wing Staff 3 2
Holy Stick [1] 3 2
Thorn Staff of Darkness 3 2
Evil Bone Wand 2 2
Arc Wand [2] 2 2
Hypnotist’s Staff [2] 2 2
Mighty Staff 2 2
Release of Wish 2 2
Survivor’s Rod (Dex) [1] 2 2
Survivor’s Rod (Int) [1] 2 2
Two Handed Staff
Two Handed Staff
Weapon Cost Multiplier Slot available for option
Staff of Destruction [1] 3 2
Kronos 3 2
Dea Staff [1] 3 2
Divine Cross 3 2
Wizardry Staff 3 2
Soul Staff 2 2
Maces
Maces
Weapon Cost Multiplier Slot available for option
Golden Mace [1] 3 2
Long Mace 3 2
Quadrille 3 2
Slash 3 2
Spike 3 2
Red Square Bag [2] 2 2
Erde [2] 2 2
Grand Cross 3 2
Morning Star [2] 2 2
Spike [2] 3 2
Stunner [2] 2 2
Sword Mace [1] 2 2
Books
Books
Weapon Cost Multiplier Slot available for option
Book of the Apocalypse 3 2
Girl’s Diary [1] 3 2
Legacy of Dragon 3 2
Death Note [2] 3 2
Hardcover Book [1] 3 2
Ancient Magic [2] 2 2
Bible [2] 2 2
Book of Billows 2 2
Book of Billows [3] 4 1
Book of the Blazing Sun 2 2
Book of Blazing Sun [3] 4 1
Book of Gust of Wind 2 2
Book of Gust of Wind [3] 4 1
Book of Mother Earth 2 2
Book of Mother Earth [3] 4 1
Tablet [1] 2 2
Knuckles
Knuckles
Weapon Cost Multiplier Slot available for option
Berserk 3 2
Kaiser Knuckle 3 2
Hatii Claw [1] 3 2
Fist [1] 2 2
Claw [2] 2 2
Finger [2] 2 2
Icicle Fist [3] 4 1
Magma Fist [3] 4 1
Seismic Fist [3] 4 1
Electric Fist [3] 4 1
Bows
Bows
Weapon Cost Multiplier Slot available for option
Dragon Wing 3 2
Roguemaster’s Bow 3 2
Rudra Bow 3 2
Ballista 3 2
Falken Blitz [2] 3 2
Dragon Wing 3 2
Ixion Wing [1] 3 2
Nepenthes Bow [2] 3 2
Cursed Lyre [1] 3 2
Arbalest Bow [2] 2 2
Gakkung Bow [2] 2 2
Hunter Bow [1] 2 2
Burning Bow [1] 2 2
Earth Bow [1] 2 2
Frozen Bow [1] 2 2
Gust Bow [1] 2 2
Orc Archer Bow 2 2
Instruments
Instruments
Weapon Cost Multiplier Slot available for option
Electric Guitar 3 2
Oriental Lute 3 2
Berserk Guitar 3 2
Harp of Nepenthes [2] 3 2
Oriental Lute [2] 3 2
Base Guitar [1] 2 2
Berserk Guitar 3 2
Gentle Breeze Guitar 2 2
Green Acre Guitar 2 2
Guitar [1] 2 2
Gumoongoh [2] 2 2
Harp [2] 2 2
Loner’s Guitar 2 2
Whips
Whips
Weapon Cost Multiplier Slot available for option
Blade Whip 3 2
Chemeti Whip 3 2
Lariat Whip 3 2
Rapture Rose 3 2
Queen’s Whip 3 2
Electric Eel [2] 3 2
Sea Witch’s Foot [1] 3 2
Carrot Whip 3 2
Stem Whip [1] 2 2
Stem of Nepenthes [2] 3 2
Electric Wire 2 2
Gaia Whip 2 2
Icicle Whip 2 2
Lariat Whip 3 2
Queen’s Whip [2] 3 2
Rante Whip [1] 2 2
Red Flame Whip 2 2
Skipping Rope 2 2
Tail Whip [2] 2 2
Whip [2] 2 2

OPTIONS FROM ENCHANTMENTS USING VARIOUS COINS

A Class Coin

Melee Range Magic
AGI +2, Fighting Spirit 4, Sharp 2 AGI +3, Expert Archer 2, Sharp 2 INT +2, DEX +2, Spell 2
AGI +3 AGI +3 INT +3
Fighting Spirit 5, Sharp 3 Expert Archer 3, Sharp 3 DEX +3, Spell 3
AGI +4 AGI +4 INT +4
Fighting Spirit 6 Expert Archer 4 Spell 4
AGI +5 AGI +5 INT +5
ASPD +1 ASPD +1 MATK +1% ,Max SP +100
Fighting Spirit 7 Expert Archer 5 MATK+2%, Spell 5

B Class Coin

Enchants
STR +1, AGI +1, INT +1
STR +2, AGI +2, INT +2
STR +3, AGI +3, INT +3
STR +4, AGI +4, INT +4

C Class Coin

Enchants
DEX +1, VIT +1,LUK +1
STR +1, AGI +1, INT +1
STR +2, AGI +2, INT +2
STR +3, AGI +3, INT +3

D Class Coin

Enchants
Max HP +100, Max HP +200, Attack1
DEX +1, VIT +1, LUK +1
STR +1, AGI +1, INT +1
STR +2, AGI +2, INT +2

E Class Coin

Enchants
MDEF +4, DEF +6
Max HP +100, Max HP +200, Attack 1
DEX +1, VIT +1, LUK +1
STR +1, AGI +1, INT +1


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