Path of Truth (Memorial Dungeon)
Enter the dungeon where the true test begins. It’s not just about facing others in your class, but also about surpassing yourself.
Use your intelligence, skills, and all your resources to ascend to the top and claim the precious rewards we’ve prepared.
Step up, embrace the challenge, and reveal the truths that lie at the end of the path with your skills now!
Eligible Classes For participate
- Requirements: 2nd Class, Level 80 or higher
Class 2-1 | Class 2-2 |
Knight | Crusader |
Wizard | Sage |
Hunter | Bard |
Blacksmith | Dancer |
Assassin | Alchemist |
Priest | Rogue |
– | Monk |
How to Enter Path of Truth (Memorial Dungeon)
- You can start your challenge by talk with NPC Path Manager (C_Tower1) : 200 214
Key Information Before start!
Dungeon Info
- This dungeon can only be entered alone.
- You will have 20 minutes for each run.
- You can play as many time as you like
- Experience points (Exp) will not be lost if the character dies.
- Delay Claim (Character Bound) : Cooldown resets every Sunday at 23:59 PM UTC+8.
Monsters Information
- Monsters and bosses will not use skills.
The status of monsters and bosses will be reduced as follows: - The Attack and Magic Attack of monsters and bosses are reduced by 80%.
- The Defense and Magic Defense of monsters and bosses are reduced by 50%.
- The overall status of monsters and bosses is reduced by 20%.
- Monsters and bosses will not drop items.
- Monsters and bosses will not give EXP.
Skill Ban List
- Teleport
- Ice Wall
- Snatch
- Shield Reflect
- Fiber Lock
- Leap
- Extreme Vacuum
- Warg Bite
- Reflect Damage
- Sheltering Bliss
How to Play
When entering the Path, players will find a series of rooms, with a maximum of 50 rooms in total.
These rooms will contain many strong monsters and bosses.
Players must defeat these monsters and bosses,
racing against time to see who can travel the farthest along the Path, competing within their own class.
The calculation for those who travel the farthest on the Path is as follows:
1. Who travels the farthest.
2. If the distance traveled is the same, it will be determined by time.
3. If a player completes the Path, it will be determined by the fastest time.
4. If players reach the same room but do not complete it, it will be based on the time they entered that room.
* There will be a continuous countdown timer (20 minutes for each run.).
* When a record is broken, an announcement should be made to inform everyone which player broke the record, how many minutes it took, and which Path they reached.
Monsters on each floor
Floor |
Monster |
1 | Toad |
2 | Dragon Fly |
3 | Mastering |
4 | Owl Duke |
5 | Vagabond Wolf |
6 | Deviling |
7 | Angeling |
8 | Owl Baron |
9 | Cat o’ Nine Tails |
10 | Arc Angeling |
11 | Chimera |
12 | Ghostring |
13 | Executioner |
14 | Dark Illusion |
15 | Mutant Dragonoid |
16 | Ogretooth |
17 | Gryphon |
18 | Mysteltainn |
19 | Maya Purple |
20 | Golden Thief Bug |
21 | Phreeoni |
22 | Moonlight Flower |
23 | Dracula |
24 | Lady Tanee |
25 | Orc Hero |
26 | Mistress |
27 | Maya |
28 | Doppelganger |
29 | Orc Lord |
30 | Lord of the Dead |
31 | Stormy Knight |
32 | Baphomet |
33 | White Lady |
34 | Drake |
35 | Pharaoh |
36 | Samurai Specter |
37 | Eddga |
38 | RSX-0806 |
39 | Amon Ra |
40 | Evil Snake Lord |
41 | Osiris |
42 | Dark Lord |
43 | Tao Gunka |
44 | Hatii |
45 | Turtle General |
46 | Thanatos Phantom |
47 | Atroce |
48 | Ktullanux |
49 | Gloom Under Night |
50 | Vesper |
Players will receive more Coins as they progress through each floor.
Rewards must be claimed manually at the NPC.
Rewards
The rewards will be give to Rank 1-3 of each class
You can claim the rewards at NPC Path Manager (C_Tower1) : 200 214
Note: The ring’s attributes will be adjusted to better suit the current patch.
Path Shop
Item Name | Cost (Path Token) | Limit / Per Character (Reset Weekly) |
[Path] Miracle Medicine I | 5 | 1 |
[Path] Miracle Medicine V | 10 | 1 |
[Path] Miracle Medicine X | 15 | 1 |
[Path] LV10 Blessing Scroll | 5 | 1 |
[Path] Lv10 Increase Agility Scroll | 5 | 1 |
[Path] Small Life Potion | 6 | 1 |
[Path] Medium Life Potion | 8 | 1 |
[Path] Mysterious Water | 10 | 1 |
[Path] Field Manual | 10 | 1 |
[Path] Bubble Gum | 10 | 1 |
[Path] Life Insurance | 10 | 1 |
[Path] Battle Manual and Bubble Gum | 15 | 1 |
[Path] Chewing Gum Box (7Day) | 15 | 1 |
Adamantine Blessing Box (30) | 25 | 1 |
Title : Path Traveler I Atk + 3 Matk + 3 Hit + 3 Flee + 3 – Titles cannot be stored. |
150 | 1 |
Title : Path Traveler II Atk + 5 Matk + 5 Hit + 5 Flee + 5 – Titles cannot be stored. |
300 | 1 |
Title : Path Traveler III Atk + 10 Matk + 10 Hit + 10 Flee + 10 – Titles cannot be stored. |
500 | 1 |
Please note: The number of tokens used and the list of redeemable items may be subject to adjustments and updates in the future.
For accurate information, please refer to in-game details.
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